A love of gaming. A passion for making great games.
Working as intern at Ion Game Design where I am part of a team tasked with digitizing popular boardgames using Unity and C#. Currently adding Multiplayer functionality in Unity Game Engine to existing single player game. I also have projects already in Unreal Engine, Unity Game Engine, C#, C++, Trello, Jira, Confluence, Miro, Github, Fork, Scrum, and Sprint planning. (Check out my portfolio)
Familiar with key concepts in game development such as Test Driven Development, Object Oriented Programming, Data Structures, and Algorithms, I have implemented many of these concepts in my projects. Aside from the course curriculum, I spend time in teaching myself other important topics in game development such as AI & Machine Learning and Character animation with a desire to learn so much more.